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  • Circle Vs Rectangle Collisions (and TransformedView PGEX)javidx934:05Jan, 202132.5Kbackgroundvideo thumbnail for: Circle Vs Rectangle Collisions (and TransformedView PGEX)
  • Automating Sequences via Lua Coroutines in C++javidx945:23Aug, 202044Kbackgroundvideo thumbnail for: Automating Sequences via Lua Coroutines in C++
  • 100K Live Party! Code-It-Yourself: SHMUPjavidx902:18:40Dec, 201959.2Kbackgroundvideo thumbnail for: 100K Live Party! Code-It-Yourself: SHMUP
  • NES Emulator Part #6: APU - Sounds, Beeps & Bloopsjavidx953:50Nov, 201961.1Kbackgroundvideo thumbnail for: NES Emulator Part #6: APU - Sounds, Beeps & Bloops
  • Programming a Retro Pop-Up Menu Systemjavidx953:43Feb, 202052.2Kbackgroundvideo thumbnail for: Programming a Retro Pop-Up Menu System
  • NES Emulator Part #5: PPU - Foreground Renderingjavidx957:47Oct, 201960.1Kbackgroundvideo thumbnail for: NES Emulator Part #5: PPU - Foreground Rendering
  • NES Emulator Part #7: More About Mappersjavidx950:39Feb, 202047.9Kbackgroundvideo thumbnail for: NES Emulator Part #7: More About Mappers
  • Controlling Elegoo Robot Smart Car with ASIO and C++javidx930:16Nov, 202032.5Kbackgroundvideo thumbnail for: Controlling Elegoo Robot Smart Car with ASIO and C++
  • olc::CodeJam2021 - Announcementjavidx902:26Aug, 202114.3Kbackgroundvideo thumbnail for: olc::CodeJam2021 - Announcement
  • Coding Quickie: Integral Imagesjavidx926:42Sep, 202032.2Kbackgroundvideo thumbnail for: Coding Quickie: Integral Images
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