
Channel: javidx9
Category: Science & Technology
Tags: pixelgameenginesynthesisgame enginec++gameemulationcomputer musiclearningolc::pixelgameengineolcconsolegameengineonelonecodercommand promptaudio processing unitsoundsbeginnertutorialone lone coderasciinesprogrammingwaveform
Description: In this video I look at how to start adding audio to the NES emulation. But before I can, I show an example of how to use the audio framework within the olcPixelGameEngine. Ultimately, adding audio requires a significant shift in thinking about how to control timing in emulations, and I end with some really horrible and yet still fantastic noise! Source: Coming Very Soon! Patreon: patreon.com/javidx9 YouTube: youtube.com/javidx9 youtube.com/javidx9extra Discord: discord.gg/WhwHUMV Twitter: twitter.com/javidx9 Twitch: twitch.tv/javidx9 GitHub: github.com/onelonecoder Homepage: onelonecoder.com



















