Channel: javidx9
Category: Science & Technology
Tags: pixelgameenginegame enginec++gamelearningolc::pixelgameengineolcconsolegameengineonelonecodercommand promptbeginnertutorialone lone coderasciiprogramming
Description: In this video, I show how Lua, and its wonderful coroutines, can be used to implement maintenance free automated sequences for objects in game worlds, such as moving platforms, cut scenes, tutorials etc. From a wider perspective, it's the start of how to implement your game world and logic in Lua, using C++ to do the tough bits. Part #1: youtu.be/4l5HdmPoynw Source: Coming Soon! Patreon: patreon.com/javidx9 YouTube: youtube.com/javidx9 youtube.com/javidx9extra Discord: discord.gg/WhwHUMV Twitter: twitter.com/javidx9 Twitch: twitch.tv/javidx9 GitHub: github.com/onelonecoder Homepage: onelonecoder.com