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  • What's the Point of Status Effects? ~ Design DocDesign Doc19:26May, 2020310.5Kbackgroundvideo thumbnail for: What's the Point of Status Effects? ~ Design Doc
  • How Do You Design a Cast of Enemies?Design Doc16:34Aug, 2020266.2Kbackgroundvideo thumbnail for: How Do You Design a Cast of Enemies?
  • Why Is It So Hard To Make Games On Rails?Design Doc17:52Jul, 2021124.1Kbackgroundvideo thumbnail for: Why Is It So Hard To Make Games On Rails?
  • Good Design, Bad Design Vol. 12 - Video Game Graphic Design at its Best and WorstDesign Doc17:36Mar, 2021165.3Kbackgroundvideo thumbnail for: Good Design, Bad Design Vol. 12 - Video Game Graphic Design at its Best and Worst
  • Good Design, Bad Design X - More of the Best and Worst Graphic Design in GamesDesign Doc24:50Jul, 2020250.2Kbackgroundvideo thumbnail for: Good Design, Bad Design X - More of the Best and Worst Graphic Design in Games
  • Collectibles - How To Make Chores Fun In GamesDesign Doc17:47Jan, 2021163.4Kbackgroundvideo thumbnail for: Collectibles - How To Make Chores Fun In Games
  • Side Quests - How To Make A Good DetourDesign Doc18:20Feb, 2021145.5Kbackgroundvideo thumbnail for: Side Quests - How To Make A Good Detour
  • How Do You Make A Great Sequel?Design Doc16:18Sep, 202175.5Kbackgroundvideo thumbnail for: How Do You Make A Great Sequel?
  • What Makes a Great Hub World? - How Mario 64, Spyro, and Hades Made Theirs ~ Design DocDesign Doc18:25Oct, 2020176.9Kbackgroundvideo thumbnail for: What Makes a Great Hub World? - How Mario 64, Spyro, and Hades Made Theirs ~ Design Doc
  • Good Design, Bad Design Vol. 11 - Tetris, Hyper Light Drifter, and Great Game AnimationDesign Doc19:27Nov, 2020115.2Kbackgroundvideo thumbnail for: Good Design, Bad Design Vol. 11 - Tetris, Hyper Light Drifter, and Great Game Animation
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