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Westworld Inspired Submerged Skull - Blender 2.90 Tutorial

Duration: 07:27Views: 6.3KLikes: 292Date Created: Oct, 2020

Channel: MOBOX Graphics

Category: Education

Tags: blender water tutorialwater nodewestworldwestworld blenderblender 2.9 tutorialblender liquid shaderblender subsurfaceblender beginner tutorialsubsurface scatteringliquid shaderremove noise blendermotion graphics tutorialmoboxtutorialblender tutorialblender 2.8 tutorialblender cyclesblender skullmotion graphicsblender water shaderwestworld intro blenderblender tutorial beginnerwater shaderwestworld opening blenderblender 2.9

Description: In this Blender tutorial we are going to be taking a look at how to achieve a Westworld style submerged skull in Blender 2.90. To download this project file, become a sponsor on Patreon: patreon.com/posts/42734398 Skull .obj: × free3d.com/3d-models/skull Water Shader / Node: × mattlindley.me/2014/08/15/cycles-water-material-in-blender MOBOXGRAPHICS.com × Project Files - Patreon.com/MOBOX × Twitter - twitter.com/MOBOXGRAPHICS × Instagram - Instagram.com/MOBOXGRAPHICS × Facebook - facebook.com/MOBOXGRAPHICS × Discord - discord.gg/yNPBYY6 --------------------------------- 🎵 Music: epidemicsound.com/referral/5y9bw4 Our Gear: amazon.com/shop/moboxgraphics × Keyboard - Logitech G513 - amzn.to/2lNgyjq × Mouse - Logitech G402 - amzn.to/2lLYshJ × Microphone - Rode NT-USB - amzn.to/2lgudyZ × Headphones - Audio-Technica ATH-M50x - amzn.to/2kixzRZ × CPU - Intel i7 8700k @ 4.88GHz - amzn.to/2jQbfza × CPU Cooler - Corsair H100i v2 - amzn.to/2jOB2Yv × Motherboard - ASUS TUF Z370-PRO - amzn.to/2lNlfd3 × GPU - Gigabyte GTX 1080 - Discontinued × RAM - 64GB G.Skill 3200 DDR4 × Storage - 3 x 1TB Samsung SSD × Sound Card - ASUS Xonar DGX HD --------------------------------- 00:00:00 Overview 00:00:28 Scene Setup 00:02:32 Skull Shader Setup 00:03:37 Water Shader Setup 00:05:10 Overview of Node & Light Settings 00:05:43 Rendering Contributors: Mike Ridolfi × @MikeInHD Eli Prenten × @Twistereli Music Channel: YouTube.com/MOBOXMUSIC Motion v2 Tool: mtmograph.com/motion Adobe After Effects 17.0 (AE 2020) is a digital visual effects, motion graphics, and compositing application developed by Adobe Systems and used in the post-production process of filmmaking and television production. Among other things, After Effects can be used for keying, tracking, compositing, and animation. It also functions as a very basic non-linear editor, audio editor, and media transcoder. CINEMA 4D R21 is a 3D modeling, animation, motion graphic and rendering application developed by MAXON Computer GmbH in Germany. It is capable of procedural and polygonal/subd modeling, animating, lighting, texturing, rendering, and common features found in 3D modeling applications. #AfterEffects #Tutorial

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