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Zbrush 4R7 Tutorial - Hard Surface Techniques - Sci-Fi Device

Duration: 21:05Views: 158.6KLikes: 2.5KDate Created: Mar, 2016

Channel: Edge-CGI 3D Tutorials and more!

Category: Education

Tags: how togunlow polypanelsimmzbrushsktechmeshhard surfacemechweaponbeginnerhardsurfacesci-fizbrush tutorialtutorialzbrush weaponfreetimelapsescifisculptinghowtotopologypolymodellingmodellingzbrush 4r7split meshpanel loopsdynamicsubdivtutorialstechniques4r6intermediatepoly4r7alphastrim brushespolygroupszmodeller

Description: Zbrush 4R7 Tutorial - Hard Surface Techniques - Sci-Fi Device In this tutorial we’ll take a look at some new subject matter within Zbrush. This video covers some basic techniques behind concepting hard surface objects in Zbrush. Eugene will guide you through of some techniques to create more polished paneling as opposed to sculpting with trim brushes. We’ll see how we can slice our base mesh with SliceCurve brush, and recombine polygroups. Also we’ll discover edge loop instruments in geometry tab, how to use panel loops to quickly generate set of panels and how to create paneling look by hand in certain areas. Lastly we’ll create some custom alphas right within Zbrush and combine them with custom stroke methods to quickly generate surface details. Hope you find these techniques useful and implement them in your hard surface workflow. This tutorial was created exclusively for Edge-CGI by Eugene, feel free to check out his artstation to see more of his work! artstation.com/artist/euegeneshmeerov Hope you enjoyed this tutorial Stay tuned for more! Edge-CGI Team Tutorials - Inspire - News WEBSITE - edge-cgi.com FACEBOOK - facebook.com/edge3dcgi TWITTER - twitter.com/edge3dcgi SUBSCRIBE now to stay up to date with future videos! youtube.com/user/edge3dcgi?sub_confirmation=1

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