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So I Tried a "Hard Mode" of The Thousand-Year Door...

Duration: 39:39Views: 782.3KLikes: 15.7KDate Created: Mar, 2020

Channel: Stryder7x

Category: Gaming

Tags: speedrun luckmodspeedrun mariopaper mariopaper mario switchspeedrun historymaster questgame breaking glitchesspeedrunpaper mario the thousand year doorpaper mario color splashpaper mario glitchessequence breakpaper mario musicvideo game glitchespaper mario sticker starpaper mario speedrunspeedrunnerpaper mario ostpaper mario 64speedrun failsstrydersuper paper mariohard modestryder7xdid you know gaming mario

Description: Because 60 damage Amazy Dayzees are fun! And 448 health Bonetail. It’s not a full-on Paper Mario Master Quest mod for TTYD, but it is challenging! Modding The Thousand-Year Door is currently limited to text hacks, codes, and texture replacements. Thankfully, we can use codes to make things more difficult. There isn’t really a defined “Hard Mode” as far as I’m aware, but I wanted to livestream this game with a twist, using a couple Gecko Codes to keep things interesting. Only enemy health and enemy attack power are changed from the base game. But you’d be surprised how much this can affect the way you approach certain fights, especially because the enemy HP code (by Zephiles) can apply a random multiplier to their base health. I went with 1.5x to 3x health for all enemies. Goombas have 2 base health, so with this specific range, every individual Goomba we encounter varies between 3 to 6 health. That multiplier also applies to bosses, making some of those fights a lot more tense… higher base health leads to ridiculously increased health due to the multiplier. The other code is an attack modifier (by Jdaster64), which I set to add a 1.5x multiplier to all enemy attacks. Unlike the Double Pain badge already found in-game, this affects Mario AND his partners, but only applies to enemies, not items or stage props. Speaking of Double Pain, it stacks with the enemy attack multiplier on Mario. And since I was streaming this, there were times where I equipped Double Pain if Twitch chat suggested it. I hope you guys enjoy some of the most fun and most intense moments. For a bit more context, there were a few things Twitch viewers had control over. Chat got to collectively choose each level up through a poll, which is why we ended up with an overwhelming amount of Badge Points compared to Heart Points and Flower Points. Viewers could also choose Mario’s clothes, specifically between the traditional red, and a Luigi outfit, Wario outfit, or Waluigi outfit. We also had a major "bitwar" throughout this playthrough - do we fight the Shadow Queen and save the world? Or become her servant, so we could have a Goth GF? Any paid subscriptions or bits cheered during this series could be added as points towards one of these endings. The “Goth GF Evil Ending” won, which is why I didn’t fight the Shadow Queen in this playthrough. I look forward to taking her down in the next challenge run. But hey, the Pit of 100 Trials was very difficult here, and served as a formidable “final boss” of its own... shoutouts to Kappy for helping with strats on the last 20 floors! • Twitch: twitch.tv/Stryder7x ‌• Twitter: twitter.com/Stryder7x • ‌Patreon: patreon.com/Stryder7x Codes used: $Random HP in Range [Zephiles] C21uuuuu 0000001D 7CA802A6 9421FFE0 90A10024 BF810010 7C1F0378 7C7D1B78 7C9C2378 809A0000 80640000 280300AB 41A10098 A8C40008 7CC33378 38E0vvvv 3880xxxx 2C040000 4081005C 2C041388 41810054 2C070000 4081004C 2C071388 41810044 7C043800 4180003C 7C8621D6 38840032 7CC639D6 38C60032 38E00064 7CC63BD6 7C843BD6 7C862050 38640001 3C808000 6084yyyy 7C8803A6 4E800021 7C633214 2C030001 40A00008 38600001 B07E0108 B07E010A B07E010C B07E010E B07E0110 B07E0112 7FE0FB78 7FA3EB78 7F84E378 BB810010 80A10024 7CA803A6 38210020 901E0zzz 60000000 00000000 uuuuu = 29290 (US), 23DAC (JP), 2AD78 (EU) vvvv = Min multiplier in % (in hex) xxxx = Max multiplier in % (in hex) yyyy = 5DA0 (US), 5EC4 (JP), 5E68 (EU) zzz = 140 (US, EU), 13C (JP) $Global Enemy ATK Modifier [Jdaster64] C20Fzzzz 00000013 9421FFD0 9001002C 7C0802A6 90010034 BF410008 7FBFEB78 83D40004 2C1E00AB 41A10054 A3D7000A 2C1E0000 40820048 2C1F0000 40810040 3BC0xxxx 2C1E0000 40A1001C 2C1E1388 41810014 7FFFF1D6 3BFF0032 3BC00064 7FFFF3D6 2C1F0001 40A00008 3BE00001 2C1F0063 40A10008 3BE00063 7FE0FB78 BB410008 7C1D0378 3C7E0002 80010034 7C0803A6 8001002C 38210030 00000000 xxxx = ATK Multiplier in % (in hex); e.g. 00C8 = 200% zzzz = D890 (NA), 8918 (JP), E6FC (PAL) Video Intro Animated by TheSneakySpy: youtube.com/user/TheSneakySpy

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