Channel: Quixel
Category: Gaming
Tags: quickmodelingtextureshard surfacehsquixel megascans3dscansbeginnerpolycountunreal engine 5gamescreatemodeldecalguideunreal enginenewfantasyepic gamesue5ue4minutesunreal engine 4proceduralhard-surfaceepiclightingmodeling 3dmaterialsmixercinematicmegascanspbrtexturingphotogrammetryscanvfxsculpt3d artspeedquixelstylizedtutorialfreexbox onetime savingtexturemedievalstylisedarchvizfun
Description: In the sixth part of this series, Quixel's Jakob Keudel focuses on adding lights and atmospherics to the environment, explains his decisions about lighting techniques, and makes use of Unreal Engine's new SkyAtmosphere system and volumetric clouds to achieve a realistic yet moody look. Get the full scene for free on the Unreal Engine Marketplace: bit.ly/2Z5NjZF Full Medieval Game Environment tutorial series playlist: bit.ly/2Z3R1To Walkthrough: youtu.be/HVJfJ010MQM Overview: youtu.be/bvaWBN6TnNw Part 1: Blockout: youtu.be/4CRm3GAgAx4 Part 2: House Creation: youtu.be/tQyeh-0AYOg Part 3: Thatched Roofs: youtu.be/SYOqqZE85M8 Part 4: Foliage youtu.be/xi3xwFxxHx0 Part 5: Set Dressing youtu.be/ufoNrkv62go Part 6: Lighting youtu.be/bRtmxoxtbLA Get the Medieval Village Collection from Quixel Megascans. Free for use with Unreal Engine: bit.ly/2Z6fIhX