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Module 4: Modeling process

Duration: 14:11Views: 408Likes: 4Date Created: Jul, 2021

Channel: Autodesk Education

Category: Education

Description: Learn how to differentiate between assemblies, components, and bodies, within a Fusion 360 design. Using step-by-step design examples, we'll show you how to use Fusion 360's browser and timeline features, how to review assembly property information, and the basics of assigning physical materials to your components. 0:00 Intro 0:29 Creating a New Component 1:06 Creating a Sketch 1:39 Bodies vs. Components 2:39 Utilizing the Browser and Timeline 3:00 Editing or Deleting Features 3:15 Combined & Single Tools 4:01 Sketching and Modeling Process 9:54 Creating 3D Threads 12:30 Section Analysis 13:10 Component Property Information 13:32 Assigning Physical Materials Related resources: Learn the Basics of Sketching in Fusion 360 help.autodesk.com/view/fusion360/ENU/courses/AP-SKETCH-BASICS-OVERVIEW An Introduction to 3D Modeling in Fusion 360 help.autodesk.com/view/fusion360/ENU/courses/AP-INTRO-3D-MODELING-OVERVIEW Elements of a Fusion 360 Assembly help.autodesk.com/view/fusion360/ENU/?guid=GUID-38F2A3B4-CE01-4375-A21D-4CC9A743B2A1 How to Apply Materials to Components in Fusion 360 help.autodesk.com/view/fusion360/ENU/?guid=GUID-B13CC32E-E173-420E-B898-7FB512FD006C How to Create and Edit a Simple 3D Model Using Extrude, Fillet, and Timeline Features help.autodesk.com/view/fusion360/ENU/courses/AP-CREATE-EDIT-SIMPLE-3D-MODEL-EXTRUDE-FILLET-TIMELINE

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