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Megascans workflows for environment creation in UE5 Early Access

Duration: 14:51Views: 99.2KLikes: 3.6KDate Created: Aug, 2021

Channel: Quixel

Category: Film & Animation

Tags: megascanspbrtexturesquixel mixertexturingenvironment artphotogrammetryscanvalley of the ancientvfxsculpt3d artspeedlarge environmentsquixel3dstylizedreal-timescansquixel bridgegamescreateunreal engineartepic gamesue5ue4textureue5 early releasestylisedepicutahenvironmentmaterialsmixerbridgevirtual productioncanyons

Description: Take a deep dive into the creation of the light world portion of the Unreal Engine 5 Early Access Release demo, Valley of the Ancient. See how a small team of Quixel artists pushed the limits of the early access version of UE5, testing different workflows and new, groundbreaking features such as Nanite, Lumen, One File Per Actor system, World Partition, native Quixel Bridge integration and more. Get the Canyons of Utah Megascans collection here: bit.ly/2XHwqH9 Get Bridge here: bit.ly/3ggG6Ph Download Valley of the Ancient resources from the Unreal Engine 5 tab from the Epic Games Launcher.

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