Channel: Hopson
Category: Science & Technology
Tags: minecraftc++gamepewdiepiemultithreadedsfmlandroidforlanguagedoprogramioslwjglunityhowapplerusttutjavadevenginedoesgamestutorialunrealmakeprogrammingskyc#learnto
Description: Welcome back all!! In this video we explore how to use noise to create a nice little terrain generation thing ENJOY :) ========= SOURCE CODE: github.com/Hopson97/open-builder ========= RESOURCES: Height map image function - michaelfogleman.com/projects/hmm Understanding how to use simplex noise - cmaher.github.io/posts/working-with-simplex-noise ========= MUSIC USED: Rayman 1 - Betilla The Fairy Beyond Good And Evil - Home Sweet Home - youtube.com/watch?v=jTdcJWDNsao Donkey Kong Country - In A Snow-Bound Land - youtube.com/watch?v=oYOdCD4mWsk Donkey Kong Country - Forest Interlude Dragon Quest VI - Pegasus Donkey Kong Country- Stickerbush Symphony ========================================= LINKS: GitHub: github.com/Hopson97 Discord Server: discord.gg/DeEhUXY Support me on Patreon: patreon.com/Hopson Follow me on Twitter: twitter.com/Hopson1997 Follow me on Twich: twitch.tv/hopsonn Subscribe to the subreddit: reddit.com/r/HopsonCommunity Community Channel: youtube.com/channel/UCvP6PNyj42j9PHPmCpo7Srg