Channel: Kostack Studio
Category: Film & Animation
Tags: minecraftautodesklevolutionkai kostackdicecryenginemassfxfumefxblenderfracturebogiered factioncall of dutyrigid bodyreal-timevivedynamic fracturephysicsbullet enginekinectlocomotive60 fpsstone bridgerailwaythinking particleshavokmodounreal enginetraincrackdown3ds maxrailroadlet's playjust cause 3bridge builderconcrete bridgemayabf4mirror's edgebattlefieldoculus riftcodbridgevrvalvedicing
Description: Real-time destruction in Blender game engine with some math out of control. Result without bugs: youtu.be/sjsFlw6YEgA Related videos: youtube.com/playlist?list=PLGYnM-Mk7-OeGXUfy41vPsj8a6nsIYNJn Credits: Fracture code - Kai Kostack Music - 'Philae' by Olivaw (CC-BY) SSGI shader - Martins Upitis Crack texture - Liz Feldstein Made with Blender Game Engine kostackstudio.de