Channel: New Frame Plus
Category: Gaming
Tags: nostalgianew frame plusnintendojumpingextra creditsultimatemariofighting gamegame animationanimationsmash brosdanextra framescharacterpersonalitymovessuper smash bros ultimatesmashdaniel floydanimatorgameplayvideo gamesjump
Description: How do you adapt a character's animation to the needs of a fighting game like Smash Bros? Learn how Smash Bros animation prioritizes the needs of gameplay AND character simultaneously. Subscribe to see more game animation analysis videos! bit.ly/2KcQbhe ---- (More Below) Written and produced by Daniel Floyd Special thanks to: -Carrie Floyd -Soraya Een Hajji -Barry Kramer -Eric Luhta -Kyle Mohr __________ Follow me on Twitter (@DanFloydPlus): twitter.com/DanFloydPlus For more games (and animation geekery), check out our other channel, PlayFrame! bit.ly/2lmGte8 ___________ ♪ "Wooded Kingdom" by Hyper Potions & James Landino youtube.com/watch?v=wLlUQ-q4u68 ...and also selections from the Smash Bros and Mario Odyssey official soundtracks. ___________ Want to contribute translated subtitles to this video? You can do so here! amara.org/en/videos/w4Y62E2uVaJz/info/how-to-animate-a-smash-bros-character-mario #NewFramePlus #SmashBros #animation