Channel: Adam Millard - The Architect of Games
Category: Gaming
Tags: metal gearshadow of mordorarkhamgoosearchitectcritiquerocksteadybritisharkham cityhitmanarkham asylumreviewvideo essaygamesstealthvideogamesgamingadampc gaminginvisible incretrospectivearkham knightanalysisuntitled goose gamebatmanhide and seekmetal gear solidaogjokerdeus exadam millardvideo gamesarchitect of games
Description: The Batman arkham games are beloved for a reason, they perfected cinematic action brawling, they've got great open world and some of the best baddies in videogaming, but there's one thing that The Architect thinks the Arkham series does that's gone under-praised, and that is the Predator sections. The Predator mode in the Arkham games is a masterclass in tense, endlessly compelling stealth design, and that appeal is ultimately down to how the fine folks at Rocksteady tap into the same primal instincts that have driven games about hiding and seeking since the dawn of humanity. How does that relate to billionaires dressed up as bats punching clowns? Find out inside. Take a look at People Make Games: youtube.com/channel/UCZB6V9fUov0Mx_us3MWWILg Support me on Patreon!:patreon.com/ArchitectofGames Follow me on the Twittersphere!: twitter.com/Thefearalcarrot You Saw: Batman Arkham Asylum: 2009 Batman Arkham Knight: 2015 Batman Arkham City: 2012 Shadow of Mordor: 2014 Volume: 2015 Spy Party: 2018 Metal Gear Solid 5: 2015 Hitman 2: 2018 Uncharted 2: 2009 The Legend of Zelda- Ocarina of Time: 1998 The Legend of Zelda- Majora's Mask: 2000 Dishonored 2: 2016 Metal Gear Solid: 1998 Invisible Inc: 2015 Mark of The Ninja: 2012 Deus Ex- Mankind Divided: 2016 Untitled Goose Game: 2019 Cube World: 2019 :(