Channel: Video Game Animation Study
Category: Gaming
Tags: video game contextgame animation fundamentalsanimation analysisdan rootgame animationvideo game animation studygame devanimation contextvideo essaycontextvideo game animationspider-manindie game devvideo game analysisvideo game essayfive fundamentalsanimation studyarkham knightvideo game reviewsgame designfive fundamentals of video game animationanimationjonathan coopercatwomanvideo game fundamentalsfive fundamentals context
Description: The first 500 people who click the link in the description will get 2 free months of Skillshare Premium: skl.sh/videogameanimationstudy3 In this penultimate episode in the Five Fundamentals series, we look at the importance of context in your game animations. Additive Poses - youtube.com/watch?v=0JFYt8kGYhM Music (anything not listed is personal or royalty free music): 0:00 - 0:19 = Crystal : Fluid (PS1) 0:19 - 2:25 = Ancient Cistern : Skyward Sword (Wii) 2:25 - 3:32 = Axis Chemical Factory : Batman (Mega Drive) 3:32 - 4:35 = Gotham City Streets : Batman (Mega Drive) 4:35 - 5:13 = Main Menu : Spider-Man (PS1) Please consider supporting the channel through Patreon to help improve the quality of research, editing, footage capture, animation and overall production of each episode: patreon.com/DanRoot This video was sponsored by Skillshare