Channel: javidx9
Category: Science & Technology
Tags: pixelgameenginegame enginec++gamecell selectionisometriclearninggraphicsolc::pixelgameenginetilemapolcconsolegameengineonelonecodercommand promptbeginnertutorialone lone coderasciiprogramming
Description: Isometric Tile Map Rendering adds a lovely sense of depth to what is a static 2D construction. IN this video I show how to render and select cells in an isometric world. Source: github.com/OneLoneCoder/olcPixelGameEngine/blob/master/Videos/OneLoneCoder_PGE_IsometricTiles.cpp Patreon: patreon.com/javidx9 YouTube: youtube.com/javidx9 youtube.com/javidx9extra Discord: discord.gg/WhwHUMV Twitter: twitter.com/javidx9 Twitch: twitch.tv/javidx9 GitHub: github.com/onelonecoder Homepage: onelonecoder.com