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Coding ASCIIMON in Rust - Episode 2

Duration: 09:27Views: 31.2KLikes: 1.3KDate Created: Aug, 2018

Channel: Hopson

Category: Science & Technology

Tags: minecraftc++gamepewdiepiemultithreadedsfmlandroidforlanguagedoprogramioslwjglunityhowapplerusttutjavadevenginedoesgamestutorialunrealmakeprogrammingskyc#learnto

Description: Welcome back to Asciimon! In this episode of coding a pokemon-inspired game, I work on improving existing features such as the walking. I also add other features, such as support for portals (doors, stairs etc) and also a console. ========= SOURCE CODE: github.com/Hopson97/Asciimon ========= RESOURCES: Map of Hoenn Region - deviantart.com/jay21310/art/Hoenn-Overworld-Map-313449829 ========= MUSIC USED: Donkey Kong - Snow Bound Land Donkey Kong - Aquatic Ambience Pokemon D/P - Eterna Forest Pokemon HG/SS - Cianwood City Beyond Good and Evil - Frame of Mind Ken Silverman - DRIFSNG2 ========================================= LINKS: GitHub: github.com/Hopson97 Discord Server: discord.gg/DeEhUXY Support me on Patreon: patreon.com/Hopson Follow me on Twitter: twitter.com/Hopson1997 Follow me on Twich: twitch.tv/hopsonn Subscribe to the subreddit: reddit.com/r/HopsonCommunity Community Channel: youtube.com/channel/UCvP6PNyj42j9PHPmCpo7Srg

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