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CoD Modern Warfare Netcode Analysis

Duration: 13:19Views: 191.7KLikes: 7.8KDate Created: Nov, 2019

Channel: Battle(non)sense

Category: Gaming

Tags: netcodecall of dutylagmodern warfare60hzhitregcod

Description: In my latest test of the Modern Warfare Netcode I've found something which can explain why one match feels great while the next one feels really bad. In this video I also look into the network performance icons that exists in the game client and present you the results of my recent end-to-end network delay tests. /Note: "Green" in the Update Rate graphics is the "Client Send Rate" _(text says Server Send Rate for both red and green)_. I will fix that for the next videos. ► Support Battle(Non)Sense: patreon.com/battlenonsense ► Netcode 101: youtu.be/hiHP0N-jMx8 ► Developer Netcode Video: youtube.com/watch?v=tCpYV4k_izE ► Previous video: youtu.be/OAFuiBTFo5E ► Next Video: youtu.be/W66pTe8YM2s ► Connect with me: ➜ FB: facebook.com/BattleNonSense ➜ twitter: twitter.com/BattleNonSense ➜ email: chris@battlenonsense.com ► Outro Music: Many of you asked for the name of the outro song. Sadly I have to tell you that it is not a "song". It is a custom made music to be used for intros/outros that I bought a while ago. #netcode #ModernWarfare #CoD #CallOfDuty #lag #hitreg

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