
Channel: Adobe Substance 3D
Category: Education
Tags: pbrphysically based renderingenvironment art3d designtexturingscanningphotogrammetryprocedural3d painting3d texturingrealistichyper-realisticmaterialsscans3d support3d material
Description: In this video, we will go over how you can apply custom graphics to your objects and use artboards to test your ideas on the fly.



















![video thumbnail for: [Unity] Procedural Planets (E01 the sphere)](https://i.ytimg.com/vi/QN39W020LqU/mqdefault.jpg)