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physically based rendering

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  • Mixer Fundamentals: Smart MaterialsQuixel10:18Aug, 2020105.9Kbackgroundvideo thumbnail for: Mixer Fundamentals: Smart Materials
  • Creating Fabric stitches for Footwear with Anchor Points in Substance 3D PainterAdobe Substance 3D08:32Dec, 202118.8Kbackgroundvideo thumbnail for: Creating Fabric stitches for Footwear with Anchor Points in Substance 3D Painter
  • Substance 3D Designer-Creating a simple bookshelf with the Substance Model Graph 01Adobe Substance 3D29:47Dec, 202116.1Kbackgroundvideo thumbnail for: Substance 3D Designer-Creating a simple bookshelf with the Substance Model Graph 01
  • Mixer Fundamentals: PaintingQuixel11:47Jul, 202058.4Kbackgroundvideo thumbnail for: Mixer Fundamentals: Painting
  • Designer Quicktip 01 Shape VariationsAdobe Substance 3D06:32Dec, 20219.8Kbackgroundvideo thumbnail for: Designer Quicktip 01 Shape Variations
  • Mixer Tips & Tricks: Vol. 1Quixel10:05Jun, 202042.4Kbackgroundvideo thumbnail for: Mixer Tips & Tricks: Vol. 1
  • Creating Sole Patterns for Footwear with Anchor Points in Substance 3D PainterAdobe Substance 3D09:42Dec, 20218.6Kbackgroundvideo thumbnail for: Creating Sole Patterns for Footwear with Anchor Points in Substance 3D Painter
  • Physically Based Rendering in 3ds MaxAutodesk 3ds Max Learning Channel27:26Mar, 201965.1Kbackgroundvideo thumbnail for: Physically Based Rendering in 3ds Max
  • Creating a Leather Material for Footwear with Anchor Points in Substance 3D PainterAdobe Substance 3D20:43Dec, 20217.5Kbackgroundvideo thumbnail for: Creating a Leather Material for Footwear with Anchor Points in Substance 3D Painter
  • Designer Quicktip 04 Basic Shape ManipulationAdobe Substance 3D05:51Dec, 20216.4Kbackgroundvideo thumbnail for: Designer Quicktip 04 Basic Shape Manipulation
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