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2021-2024
2015-2020
Why We're Wrong About Violence In Games
Adam Millard - The Architect of Games
19:19
Aug, 2019
671K
20(19) Games You Should Have Played
Adam Millard - The Architect of Games
20:01
Dec, 2019
529.4K
How Satisfactory Makes Work Fun
Adam Millard - The Architect of Games
16:10
Jun, 2020
422.6K
The Ugliest Videogame Ever Made
Adam Millard - The Architect of Games
16:58
Aug, 2021
165.6K
Why Wildermyth's Best Story Wasn't Written By Anyone
Adam Millard - The Architect of Games
19:52
Jul, 2021
178.8K
What Does "Immersion" Actually Mean?
Adam Millard - The Architect of Games
21:19
Feb, 2021
271.2K
How Spelunky 2 Fixes Difficulty Levels
Adam Millard - The Architect of Games
20:32
Nov, 2020
288.9K
Why Are Explosive Barrels Always Red?
Adam Millard - The Architect of Games
15:20
Dec, 2020
217K
How Storytelling Saved Psychonauts
Adam Millard - The Architect of Games
18:07
Sep, 2021
93.2K
How The Best Game of 2021 Respects Your Time By Ending Too Soon
Adam Millard - The Architect of Games
21:59
Jun, 2021
131.5K
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