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2022-2025
2016-2021
Lessons Learned in the Trenches: Developing Games as a Service
GDC
01:10:16
Feb, 2022
12K
Using Lean Analytics to Make Better Games
GDC
01:02:37
Mar, 2022
7.5K
What Can Game Designers Learn from Competitive Reality Shows
GDC
32:01
Mar, 2022
7.6K
Why My Students Design Escape Rooms
GDC
29:52
Mar, 2022
6.9K
Lessons from Labor Union Organizers
GDC
59:53
Mar, 2022
4.3K
Studio Design: Building a Foundation for Success and Avoiding Business Disaster
GDC
57:16
Feb, 2022
8.9K
Beyond NPCs: AI for Game Operations
GDC
29:36
Feb, 2022
9K
Building an Expansive 'Star Wars' World in Mobile VR
GDC
27:26
Mar, 2022
4.8K
Super Powering Technical Artists Using Deep Learning
GDC
31:53
Mar, 2022
5.4K
The Defining Themes of the Modern Console Market
GDC
30:23
Feb, 2022
6.4K
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