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  • How Rockstar Designed the Ultimate Videogame Horse in Red Dead Redemption 2 | AI and GamesAI and Games22:06Nov, 202118.8Kbackgroundvideo thumbnail for: How Rockstar Designed the Ultimate Videogame Horse in Red Dead Redemption 2 | AI and Games
  • How Utility AI Helps NPCs Decide What To Do Next | AI 101AI and Games15:48Sep, 202123.6Kbackgroundvideo thumbnail for: How Utility AI Helps NPCs Decide What To Do Next | AI 101
  • Building the AI of F.E.A.R. with Goal Oriented Action Planning | AI 101AI and Games18:18May, 202075Kbackgroundvideo thumbnail for: Building the AI of F.E.A.R. with Goal Oriented Action Planning | AI 101
  • Endure and Survive: the AI of The Last of Us | AI and GamesAI and Games36:11Jun, 202069.7Kbackgroundvideo thumbnail for: Endure and Survive: the AI of The Last of Us | AI and Games
  • AI in Your Graphics Card: How DLSS Works | AI and GamesAI and Games15:30Aug, 202125.1Kbackgroundvideo thumbnail for: AI in Your Graphics Card: How DLSS Works | AI and Games
  • Why Earth Defense Force is the Perfect Videogame - with guest Rami Ismail | Design DiveAI and Games35:25Dec, 202113.8Kbackgroundvideo thumbnail for: Why Earth Defense Force is the Perfect Videogame - with guest Rami Ismail | Design Dive
  • How Splinter Cell: Blacklist Builds Balance for Stealth | AI and GamesAI and Games17:50Jun, 202067.4Kbackgroundvideo thumbnail for: How Splinter Cell: Blacklist Builds Balance for Stealth | AI and Games
  • How Megalodon, Kraken and Skeleton Ships Haunt the Sea of Thieves | AI and GamesAI and Games20:03Jun, 201979.2Kbackgroundvideo thumbnail for: How Megalodon, Kraken and Skeleton Ships Haunt the Sea of Thieves | AI and Games
  • Director AI for Balancing In-Game Experiences | AI 101AI and Games14:49Oct, 202038.2Kbackgroundvideo thumbnail for: Director AI for Balancing In-Game Experiences | AI 101
  • The Thrill of Monster Hunter | Design DiveAI and Games20:20Jul, 202117.6Kbackgroundvideo thumbnail for: The Thrill of Monster Hunter | Design Dive
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