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Why Mercenary Park Didn't Work

Duration: 10:51Views: 128.6KLikes: 8.7KDate Created: Feb, 2021

Channel: Skymin Slash

Category: Gaming

Tags: tf2saxton haletf2 a/dskymindustbowlpyro updateattack/defendmercenary parkjungle infernotf2 essaytf2 shortsteam fortress 2tf2 dustbowltf2 jungle infernosfmskyminslash

Description: Let's talk about why Mercenary Park turned out poorly, along with how Attack/Defend is an outdated gamemode. Special thanks to DrHappiness for providing the Demo and Highlander footage! Minature Skymin Artwork by Opossol: twitter.com/Opossol ------------------------------------------------------------------ Merchandise: teespring.com/stores/skymins-stand Patreon: patreon.com/SkyminSlash Twitter: twitter.com/SkyminSlash Twitch: twitch.tv/skyminslash Discord: discord.gg/skyscraper Instagram: instagram.com/skyminslash/?hl=en Steam Group: steamcommunity.com/groups/gardenofclouds 0:00 - Introduction 1:12 - What Works in Mercenary Park 2:42 - What Doesn't Work 4:19 - Old TF2 vs. Current TF2 5:08 - Map Evolution 5:53 - Valve's Map Design Didn't Evolve 7:02 - Attack/Defend Problems 8:16 - Did Moving Buildings Break A/D? 9:02 - Competitive Maps/Modes 10:00 - Conclusion

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