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Why DICE? (Battlefield 2042)

Duration: 07:18Views: 228.3KLikes: 5.2KDate Created: Jan, 2022

Channel: Ravic

Category: Gaming

Tags: battlefield 2042 bugbattlefield 2042 inviciblebattlefield 2042battlefield 2042 vehicle windowbattlefield 2042 bullet proof

Description: The aircraft and ground vehicles with windows in Battlefield 2042 already move incredibly fast why go this far to make them that unbalanced? When I say unbalanced I'm mostly referring to I guess the LATV and infantry. Although choppers vs tanks or the mobile AA it's kind of silly since neither of those two can look straight up when the choppers can still look straight down and fire without having to get into the line of fire of the thing they are attacking. I know I complained about the absurd maneuverability of choppers in the beta but I was kind of expecting there would be some decent counter to them in the full released game. Instead it's required to have SOFLAM and rockets/stingers because any competent pilot will get away before a hack can be completed, the same goes for EMPs. It would also be something else entirely if when choppers were disabled they actually were disabled like the LATV and other ground vehicles are where they can't really turn or move fast because currently choppers can still turn and move quite fast even when disabled making the mechanic pointless and just a punishment for a few specific vehicles. I wonder if they would be able to put that bullet hole decals thing back in for aircraft windows so it messed with their visibility when their entire window got shot up. Also to those that said the hitreg was fixed in update 3.1 you are either blind or lying to yourselves. DICE only mentioned "Improvements to bullets hit registration consistency", it's still really bad and when I say bad I mean I've had more bloodshots since the update than I did in all the time I had in BC2 ( notoriously known for bloodshots ). Bloodshots are when blood comes of a infantry player model you shot at but no damage is applied and you receive no hit-marker. It would be nice if they entirely dropped the enter vehicle animations at this point since they now create a state of invulnerability. Twitch - twitch.tv/ravic Twitter - twitter.com/ravic Outro tune "Rise and Fight" composed by Piotr Wojtowicz aka ThePianoMan007 : youtube.com/user/fucer007 open.spotify.com/artist/54ywwFzbwm2HWXEq8Cnh9W?si=CmaBgheqSwKo25y9rYuoeA

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