Channel: New Frame Plus
Category: People & Blogs
Tags: new frame plusmass effect andromedaextra creditsbiowarewild huntcdprgame animationanimationnaughty dogdandialogunchartedcd projekt redfacesystemmass effectthe witcherfacesdaniel floydanimatorconversationandromedavideo games
Description: Mass Effect: Andromeda has animation problems... but why? What could cause such a high profile game to falter where others, even other Bioware games, have succeeded? Let's talk about how conversation animation works in these massive RPGs. Subscribe to see more game animation analysis videos! bit.ly/2KcQbhe ---- (More Below) (Originally aired in April 2017) Written and produced by Daniel Floyd Special thanks to: -Soraya Een Hajji -Barry Kramer -Eric Luhta -Kyle Mohr ___________ Check out the professional animator roundtable about Andromeda on AnimState! animstate.com/round-table-mass-effect-andromeda Read Jonathan Cooper’s excellent Twitter thread about animating conversation: twitter.com/GameAnim/status/844961601732018176 Find out more about The Witcher 3’s dialogue system in the GDC Vault: gdcvault.com/play/1022988/Behind-the-Scenes-of-Cinematic ___________ Follow me on Twitter (@DanFloydPlus): twitter.com/DanFloydPlus For more games (and animation geekery), check out our other channel, PlayFrame! bit.ly/2lmGte8 ___________ ♪ Featuring music from the Mass Effect, Mass Effect 2, Mass Effect 3, Mass Effect Andromeda, Uncharted 3, Uncharted 4, and The Witcher 3 official soundtracks. ___________ Want to contribute translated subtitles to this video? You can do so here! amara.org/en/videos/Yto96NosXSy2/info/what-happened-with-mass-effect-andromedas-animation #NewFramePlus #MassEffectAndromeda #animation