Channel: Adobe Substance 3D
Category: Education
Tags: pbrphysically based renderingenvironment art3d designtexturingscanningphotogrammetryprocedural3d painting3d texturingrealistichyper-realisticmaterialsscans3d support3d material
Description: Substance 3D Sampler 3.2.0 introduces Physical Size tools and functionality. This ensures your digital materials match the exact measurement of real life samples. This video provides a short overview on how to prepare your scan or image data, how to set up Physical Size in Sampler and how to use a finished material in an example application like Clo 3D. You can download the sample files here: substance3d.adobe.com/tutorials/courses/Using-Physical-Size-with-scans-in-Substance-3D-Sampler For more information about using the Physical Size in Sampler, read our article: substance3d.adobe.com/magazine/from-real-to-digital-sampler-introduces-physical-size