Channel: Quixel
Category: Gaming
Tags: quickmodelingtextureshard surfacehsquixel megascans3dscansbeginnerpolycountunreal engine 5gamescreatemodeldecalguideunreal enginenewfantasyepic gamesue5ue4minutesunreal engine 4proceduralhard-surfaceepicmodeling 3dmaterialsmixercinematicmegascanspbrtexturingphotogrammetryscanvfxsculpt3d artspeedquixelstylizedtutorialfreexbox onetime savingtexturemedievalstylisedfoliagearchvizfun
Description: In the fourth part of this series, Quixel's Jakob Keudel uses Megascans 3D plants, and procedural foliage volumes to quickly generate dense and diverse foliage for the scene, as well as adding movement to the plants in order to make the environment feel more alive. Get the full scene for free on the Unreal Engine Marketplace: bit.ly/2Z5NjZF Full Medieval Game Environment tutorial series playlist: bit.ly/2Z3R1To Walkthrough: youtu.be/HVJfJ010MQM Overview: youtu.be/bvaWBN6TnNw Part 1: Blockout: youtu.be/4CRm3GAgAx4 Part 2: House Creation: youtu.be/tQyeh-0AYOg Part 3: Thatched Roofs: youtu.be/SYOqqZE85M8 Part 4: Foliage youtu.be/xi3xwFxxHx0 Part 5: Set Dressing youtu.be/ufoNrkv62go Part 6: Lighting youtu.be/bRtmxoxtbLA Get the Medieval Village Collection from Quixel Megascans. Free for use with Unreal Engine: bit.ly/2Z6fIhX Procedural Foliage Tool Quick Start Guide: docs.unrealengine.com/en-US/BuildingWorlds/OpenWorldTools/ProceduralFoliage/QuickStart/index.html