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Part 2. House Creation: Medieval Game Environment in UE4

Duration: 09:55Views: 80.6KLikes: 2.9KDate Created: Feb, 2021

Channel: Quixel

Category: Film & Animation

Tags: quickmodelingtextureshard surfacehsquixel megascans3dscansbeginnerpolycountunreal engine 5gamescreatemodeldecalguideunreal enginenewfantasyepic gamesue5ue4minutesunreal engine 4proceduralhard-surfaceepicmodeling 3dmaterialsmixercinematicmegascanspbrtexturingphotogrammetryscanvfxsculpt3d artspeedquixelstylizedtutorialfreexbox onetime savingtexturemedievalstylisedarchvizfun

Description: In the second part of this series, Quixel's Jakob Keudel gives an extensive breakdown of how to use Megascans assets, powerful new geometry tools within Unreal Engine, and Quixel Mixer to create old, rundown houses and structures. Get the full scene for free on the Unreal Engine Marketplace: bit.ly/2Z5NjZF Full Medieval Game Environment tutorial series playlist: bit.ly/2Z3R1To Walkthrough: youtu.be/HVJfJ010MQM Overview: youtu.be/bvaWBN6TnNw Part 1: Blockout: youtu.be/4CRm3GAgAx4 Part 2: House Creation: youtu.be/tQyeh-0AYOg Part 3: Thatched Roofs: youtu.be/SYOqqZE85M8 Part 4: Foliage youtu.be/xi3xwFxxHx0 Part 5: Set Dressing youtu.be/ufoNrkv62go Part 6: Lighting youtu.be/bRtmxoxtbLA Get the Medieval Village Collection from Quixel Megascans. Free for use with Unreal Engine: bit.ly/2Z6fIhX

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