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Overgrowth 1.3 - Wolfire Games

Duration: 03:22Views: 73KLikes: 1.7KDate Created: Jul, 2018

Channel: Wolfire Games

Category: Gaming

Tags: indiegameovergrowth ragdollmartial artsdiarieslugaruovergrowth video gameovergrowth fightingdevovergrowth 1.3gamesovergrowth (video game)wolfireragdolls overgrowthovergrowth developervideo gameovergrowth developmentovergrowthwolfire gamesfighting gameovergrowth gameplayovergrowth gamediaryovergrowth updateovergrowth devovergrowth releasedeveloperovergrowth officialgameplay

Description: • Get Overgrowth at wolfire.com/purchase • Follow @Wolfire and see development updates at twitter.com/wolfire • Subscribe to reddit.com/r/overgrowth The points listed here are just a brief summary of the extensive changes. You can find the full change log here: docs.google.com/document/d/1_1-XeLYUc-m2-w7JLlRD-fi3IQYzf68buFVkaDKiusY/edit?usp=sharing Gameplay: - Added walking and bound it to left control by default - AI increases aggression a bit, while they are the group leader Input: - Made it possible to navigate the main menu and pause menu with game controllers - Added ability to rebind game controller inputs in game - Added per-controller rebinding support - Improved key binding and controller binding text in tutorials - Made "Controller" settings menu appear/disappear when unplugging or plugging in gamepad Localization: - Added a "Wolfire machine translations" mod. Contains examples of translations - no promise of quality! - Added settings in-game to select the current language - Made it possible to define arbitrary languages via mod.xml in Languages tag - Moved existing Overgrowth, Lugaru, and Therium 2 dialogues into separate files to make them easier to localize Performance: - Added check box in settings menu to quickly enable/disable frame rate display (without having to enable debug UI) - Turned off full-quality shadows in levels where they aren’t actually visible (better performance) Editor: - Added quick item loader UI (CTRL + L). Hit CTRL + [Number] in that menu to quick-pick item - Added the ability to add connections to and from hotspots, and to launch a hotspot's custom editor (if they're built for it) - Made removing character also remove attached objects (but not inventory) - Added ability to connect and disconnect objects in the object inspector - Added button to open dialogue editor from object inspector - Moved collision paint visualization to "view" menu Overgrowth story: - Overgrowth Story → Canyon Ambush: Removed one of the 4 enemies in the first wave Therium 2 story: - Therium 2 Story → e/a (Collinpeak): Improved navigation jump node placement Bugfixes: - Attempted fix for crash when launching the game on old AMD GPUs - Changed "Could not open GameController" error into a log message instead of a dialog - Fixed crash when trying to launch game if game is set to now-unplugged monitor Many more changes listed in the full change log: docs.google.com/document/d/1_1-XeLYUc-m2-w7JLlRD-fi3IQYzf68buFVkaDKiusY/edit?usp=sharing #Wolfire #Overgrowth #Update

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