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Nintendo's Corey Olcsvary Plays Your Super Mario Maker 2 Levels

Duration: 21:11Views: 20.3KLikes: 236Date Created: Nov, 2019

Channel: Ars Technica

Category: Entertainment

Tags: ars technicamario maker reviewnintendokaizo mario levelmario maker level designsuper mario maker levelsuser generated marionintendo mario makernintendo switchhardest mario makersuper mario maker 2beat mario makerworst mario maker levelarsfunny mario makersuper mario makertechnologybest mario maker levelmario maker kaizonintendo treehousemario maker tipsnew mario maker levelvideo game (industry)user made mariovideo games

Description: Corey Olcsvary from Nintendo Treehouse joins us to play through a selection of user-generated Super Mario Maker 2 levels. Watch as he talks us through his strategies for clearing each stage and offers his impressions of what works and doesn’t with each level’s design. Corey then goes behind the scenes to explain the design ideas behind a custom course created by Nintendo Treehouse. Want to see how you fare on the levels Corey played in the video? Check out the course codes here: Overgrown Grotto: 4RS-WWV-3MF Explosive Temper: 9L9-1QD-YGG Antivirus: MAR10: M3Y-S8G-SGG Skipsqueak's Switching Spire: 653-35J-DKF The Mushroom Kingdom Theme Park: HP3-V0C-Q4G Mount Kiliman-Dry-Bones: DDK-HS3-2YF Plateau Platforms: 2GC-LG0-5MG Invitational 2019: Round 1, by Nintendo: 641-9CJ-J9G Connect with Ars Technica: Visit ArsTechnica.com: arstechnica.com Follow Ars Technica on Facebook: facebook.com/arstechnica Follow Ars Technica on Google+: plus.google.com/+ArsTechnica/videos Follow Ars Technica on Twitter: twitter.com/arstechnica Nintendo's Corey Olcsvary Plays Your Super Mario Maker 2 Levels

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