Channel: javidx9
Category: Science & Technology
Tags: pixelgameenginegame enginec++gamelearningnetworkingclient validationolc::pixelgameengineolcconsolegameengineonelonecodercommand promptbeginnerasiotutorialone lone coderasciiprogramming
Description: In this video, I examine two major shortcomings of the networking framework, its CPU load, and its inability to distinguish friendly clients from nefarious ones. Source: Coming Soon! Patreon: patreon.com/javidx9 YouTube: youtube.com/javidx9 youtube.com/javidx9extra Discord: discord.gg/WhwHUMV Twitter: twitter.com/javidx9 Twitch: twitch.tv/javidx9 GitHub: github.com/onelonecoder Homepage: onelonecoder.com