Channel: javidx9
Category: Science & Technology
Tags: pixelgameenginegame enginec++gamelearningnes emulationolc::pixelgameengineolcconsolegameengineonelonecodercommand promptbeginnertutorialone lone coderasciiprogramming
Description: In this video I explain how I've "glued" together the different components of my NES emulation, looking at how the cartridge is loaded, and how the CPU and other devices interact with each other in a flexible way, through the use of Mappers. Source: github.com/OneLoneCoder/olcNES YouTube: youtube.com/javidx9 youtube.com/javidx9extra Discord: discord.gg/WhwHUMV Twitter: twitter.com/javidx9 Twitch: twitch.tv/javidx9 GitHub: github.com/onelonecoder Patreon: patreon.com/javidx9 Homepage: onelonecoder.com