Channel: Adobe Substance 3D
Category: Education
Tags: pbrphysically based renderingenvironment art3d designtexturingscanningphotogrammetryprocedural3d painting3d texturingrealistichyper-realisticmaterialsscans3d support3d material
Description: In this video we will look at how to move and place objects in our Substance 3D Stager scene including looking at the gizmo, using the snapping function and implementing the collision-based transform function. Adobe Stock Contributors: Turaev - stock.adobe.com/uk/contributor/205959619/turaev?load_type=author&prev_url=detail Very Well Studio - stock.adobe.com/uk/contributor/206610685/very-well-studio?load_type=author&prev_url=detail