Channel: javidx9
Category: Science & Technology
Tags: pixelgameenginegame enginec++gamecollisionstexturingdoomlearningray tracedray castingolc::pixelgameengineolcconsolegameengineonelonecodercommand promptbeginnerphysicstutorialpseudo 3done lone coderasciiwolfensteinprogramming
Description: Following on from the now legendary FPS in a command prompt, in this video I demonstrate how to use an olc::PixelGameEngine Extension that handles Ray Cast environments. Specifically it handles the rendering, collision detection and physics of the world's inhabitants, packaged in an easy to use, extremely flexible interface. Source: github.com/OneLoneCoder/olcPixelGameEngine/blob/master/Videos/OneLoneCoder_PGE_RayCastWorld_Simple.cpp Extension: github.com/OneLoneCoder/olcPixelGameEngine/blob/master/Extensions/olcPGEX_RayCastWorld.h Patreon: patreon.com/javidx9 YouTube: youtube.com/javidx9 youtube.com/javidx9extra Discord: discord.gg/WhwHUMV Twitter: twitter.com/javidx9 Twitch: twitch.tv/javidx9 GitHub: github.com/onelonecoder Homepage: onelonecoder.com