Channel: TheHappieCat
Category: Science & Technology
Tags: pathfindingalgorithmsstupidhow todijkstraenemysimpleartificial intelligencegame developmentcodingglitchcomputer sciencegamesflockingtutorialcivilization vprogrammingalgorithm (literature subject)educationalaicleara*forest exploitstarcraft 2dark soulsbugvideo game (industry)swarm aivideo games
Description: The first in my series of How Games Work! I hope to have an episode out every few weeks focusing on different topics, and different games. I hope that everyone can understand the underlying logic behind games, regardless of programming experience. Edit: It's okay if you didn't understand Dijkstra's or the A* from this video! There are tons of amazing references that explain these in detail, and I highly recommend that all programmers ingrain Dijkstra's into their brain-fibers because it's a very useful algorithm! Dijkstra's Example: youtube.com/watch?v=8Ls1RqHCOPw