Channel: Design Doc
Category: Gaming
Tags: ffixitem dropsdoommonster hunterplayer behaviorfinal fantasyitem raritypaper marioenter the gungeoninventoryroguelikesdon't starvemegalixirpotion hoardingxenoblade chroniclesrecharge etherthing stickerdishonoredspelunkysticker staritem hoardingffviiijunction systemxenobladedoom 2016itemsmhw
Description: Get Surfshark VPN at surfshark.deals/designdoc and enter promo code DESIGNDOC for 85% off and 3 extra months for free! Item hoarding is a problem that happens in tons of games across lots of genres, and can cause unnecessary anxiety for players. Not all players are affected the same way, but item hoarding is a problem that designers can address and reduce. Some techniques are simple, some are complicated, and some can cause other knock-on effects down the line. Let's talk about item hoarding in games, and the design choices that you can use to tackle the problem. Games by order of first appearance 0:19 Persona 4 0:22 Dragon Quest III 0:27 Pokemon Sword & Shield 0:30 Final Fantasy X 0:38 Paper Mario (N64) 0:43 Skyrim 0:45 Fire Emblem: Three Houses 0:50 Animal Crossing New Horizons 0:55 Metal Gear Solid 3: Snake Eater 0:59 Skies of Arcadia 1:03 Just Cause 2 1:10 Dishonored 1:16 Paper Mario: Sticker Star 1:18 Resident Evil 2 Remake 1:22 Dragon Quest XI 1:29 Enter the Gungeon 2:40 Moonlighter 2:46 Zelda: Breath of The Wild 3:08 Demon's Souls (PS3) 3:13 Shin Megami Tensei: Digital Devil Saga 2 3:38 Final Fantasy VII 3:46 Doom 2016 4:00 Final Fantasy IX 6:21 Tales of Vesperia 6:27 Shin Megami Tensei IV 6:46 Resident Evil 4 7:21 Dark Souls 3 11:21 Kingdom Hearts 3 11:25 Terraria 11:38 Monster Hunter World 12:40 Final Fantasy VIII 14:52 Rogue Legacy 14:59 The Binding of Isaac 15:01 Spelunky 15:47 Don't Starve 16:14 Xenoblade Chronicles Definitive Edition Support Design Doc on Patreon: patreon.com/designdoc Design Doc on Twitter: twitter.com/Warbot400 #finalfantasy #papermario #monsterhunter