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Goddess Temple in UE4: Remixing Assets

Duration: 09:40Views: 65.5KLikes: 2.4KDate Created: Jun, 2020

Channel: Quixel

Category: Film & Animation

Tags: quickmodelingtexturesromanhard surfacehsquixel megascans3dscansbeginnerpolycountgamescreatemodeldecalguideunreal enginenewfantasyepic gamesue4minutesproceduralhard-surfaceepicmodeling 3dartstationmaterialsmixercinematicmegascanspbrtexturingphotogrammetryscanvfxsculpt3d artspeedquixelstylizedtutorialfreexbox onetime savingtexturestylisedarchvizfun

Description: In this second in a three-part series, Quixel's Jakob Keudel looks at remixing Megascans assets, material editing and asset repurposing. Follow along using the free ready-made environment on the Unreal Engine Marketplace: unrealengine.com/marketplace/en-US/product/megascans-goddess-temple See the other episodes in this mini-series: Iterating on an idea: youtu.be/6PVAa-BjBOY Lighting & Blending: youtu.be/tsl0R7MaeZI Download Bridge for FREE: bit.ly/2Vh9Fpu Download Mixer for FREE: bit.ly/2BcoHGb Learn more about Megascans: bit.ly/31gjl7u

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