Channel: Luke Stephens
Category: Gaming
Tags: ghost of tsushima director's cut critiqueghost of tsushimaghost of tsushima director's cutsucker punchcritiqueghost of tsushima retrospectiveghost of tsushima critiqueluke stephensopen world designopen worldvideo game critiquevideo essaybest open world gamevideo game world design
Description: In this video (Part 1 of 4) I take a look at Ghost of Tsushima and the best and worst parts of their Open World design. [EXPAND FOR SOCIALS] --- đ„ALL MY LINKS: linktr.ee/LukeStephensđ„ --- Cool Videos: - The Little Nightmares Series - A Critique: youtu.be/OWiSW7PhHIE - The Forgotten City: It Could Steal GOTY: youtu.be/P33B1UXqktY - The Tragedy of Assassin's Creed Unity: youtu.be/WoZFZBx5BQE - Mafia: Definitive Edition Did Something Incredible: youtu.be/TJgZl0luA_Q - Assassin's Creed: Valhalla Makes Me Sad: youtu.be/pYok7bqLF0M - Cyberpunk 2077 - Truly WASTED Potential: youtu.be/fV7dVtMwnTM --- Send me something: Luke Stephens P.O. Box 13 Milliken, CO 80543, USA --- TIME STAMPS: Intro - 0:00 World Design Discussion - 4:52 43:19 - Conclusion --- Subscribe and I'll be your bestest friend! #LukeStephens #GhostofTsushima #Critique