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GameCamp Online: Founder’s Journey: Learning from iteration

Duration: 01:35:33Views: 739Likes: 23Date Created: Jun, 2021

Channel: Google for Startups

Category: Entertainment

Description: Iteration is an important part of doing any business. It is even more crucial in gaming where user’s expectations and the market's reality change often. How can you learn from iteration? Two founders of successful gaming companies will present their learnings and experience from it. In GameCamp Online: Founder's Journey we are inviting Founders and CEOs from mobile gaming studios to share their experience, failures and lessons learnt. From idea to now. And plans for the future. All presentations are based on examples and case studies. Agenda: 15.00 - 15.30 - Zbig Woznowski, Founder at Reality Games How moved from Organic-driven company to Data- and Growth-driven company? Reality Games story - challenges and profits from doing new and unique types of games? How we learned from our mistakes that we did on our journey? How we developed our Data and Growth competences? 15.30 - 16.00 - Miikka Ahonen, Co-founder at Lightheart Entertainment Starting small and aiming high - how we were learning from iterations developing our products Key decisions made during development of Mr Autofire, from concept to live. How learnings from iterations helped us to grow product quality and revenue? How we were adjusting to changing user's expectations and market's reality? 16.00 - 16.30 - Discussion and Q&A session Miikka Ahonen, Co-founder at Lightheart Entertainment Aleksander Dunin, Project Coordinator at Google for Startups Zbig Woznowski, Founder at Reality Games Mariusz Gasiewski, CEE Mobile Gaming Lead at Google

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