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Flower Fields Without Berries & Partner Swaps (549 Frame-Perfect Inputs)

Duration: 14:23Views: 803.5KLikes: 14.7KDate Created: Jun, 2017

Channel: Stryder7x

Category: Gaming

Tags: nintendoperfectinputspaper mariomario hackslets play paper marioberriesboundary breakglitchvideo game hacksson of a glitchflower fieldsglitchesnintendo 64game breaking glitchespaper mario the thousand year doorwhat a glitchpaper mario color splashpaper mario glitchesmario glitchesvideo game glitchespaper mario sticker stardifficultinputstrydersuper paper mariopartnersgame glitchesgame hacksstryder7xglitch vaultframe

Description: Paper Mario has been around for almost two decades now, and those of us that have played it countless times are looking for new challenges. Common restrictions include no upgrading heart points, completing the game without upgrading partners, or restricting the number of level ups. Because of this game's incredible glitches, we can create new challenges that would otherwise be impossible. Chapter 6 is not among the game's glitchiest segments, but Loading Zone Storage gives us a handful of opportunities - and it's possible to finish the whole chapter without any partner swaps or berries. By name, the Crystal Berry is an exception, however, it is classified as a Key Item. The other berry items are edible and infinitely obtainable. Most importantly, they are used to pass through various gates, and are the ones we'll be skipping. We also avoid switching partners, just to make things more difficult. The result? A combination of extremely challenging LZS exploits used to skip these requirements. I included the frame-perfect counter similar to Saving the Yoshi Kids Without Sushie. Keep in mind I limited this to "required" frame-perfect inputs to perform this series of glitches optimally. There are plenty of other times where perfect movement is executed, but it would be misleading to add every single frame-perfect instance. The sheer difficulty of this challenge required special tools to play to theoretical perfection. Each button input was recorded and later played back at full speed to show this is possible. That said, even the most experienced Paper Mario players would likely never complete this challenge. ‌Credits to Bonecrusher and r0bd0g for theorizing some of these skips and for early experimentation with LZS. r0bd0g hasn't been too active lately, but you can find Bonecrusher here: ‌• Bonecrusher's Twitter: twitter.com/Bonecrusher1022 • Maps by Peardian: mariouniverse.com/maps/n64/pm ‌ ‌• "Shy Guy's Toy Box" shirt and merchandise design by Gyianas: redbubble.com/people/stryder7x/works/26867599-shy-guys-toy-box-by-gyianas?asc=u • Gyanias' Twitter: twitter.com/Gyianas If you'd like to stay updated, check out my Facebook, Twitter & Twitch: ‌• Facebook: facebook.com/Stryder7x ‌• Twitter: twitter.com/Stryder7x ‌• Twitch: twitch.tv/Stryder7x Video intro and border created by TheSneakySpy: ‌• YouTube: youtube.com/user/TheSneakySpy I have a license to use Nintendo’s content in this video through the Nintendo Creators Program. This video is not sponsored or endorsed by Nintendo, but any advertising revenue from this video will be shared with Nintendo.

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