Channel: Adobe Substance 3D
Category: Education
Tags: pbrphysically based renderingenvironment art3d designtexturingscanningphotogrammetryprocedural3d painting3d texturingrealistichyper-realisticmaterialsscans3d support3d material
Description: In this video we're using Substance 3D Designer to make various patterns from text and symbol inputs. Helpful for creating patterns for fabric, wall tiles, floors and other areas. You can download the result files here: substance3d.adobe.com/tutorials/courses/Designer-Quicktips/youtube-Q9mEcCWsOQc Voice and video by Martin Schmitter.