Channel: CG Masters
Category: Education
Tags: 3dnodeschris plushcg masterscyclesrenderingwoodproceduralknotsblender
Description: In this Blender tutorial Chris Plush shows you a way to manually add knots into a procedural wood shader for Cycles. You'll learn how to distort texture coordinates for procedural textures for added control over how your textures are applied to your objects. Finished blend here - cgmasters.com/tutorials/wood_knots.zip