
Channel: VRAS . 360 VR . virtual reality adventure studios
Category: Entertainment
Tags: virtual realityhorrorreevesitch iomattvrastwo lines360
Description: © [All videos are produced by us] →STAY TUNED EVERY FRIDAY VRAS. Virtual Reality Adventure Studios "IMMERSE YOURSELF IN THE ADVENTURE ...IT CAN BE A NIGHTMARE OR A DREAM." TO SOLVE THE RIDDLE, YOU MUST PAY CLOSE ATTENTION TO THE LAST AREA OF THE GAME. IF YOU DO NOT SOLVE THE RIDDLE, THEN YOU HAVEN'T SOLVED THE GAME. HINT: LOOK FOR PINK. This game was created in one week for the 2019 Scream City game jam. You assume the role of a man in an ominous city, seemingly alone. Though your surroundings seem familiar, you are not sure why, and you must explore the town in search of an answer. If you can complete this game, please try to solve the riddle from the opening sequence in a post below. There is also an "easter egg" that some die hard survival horror fans will likely notice. More information Download Name your own price Click download now to get access to the following files: Two Lines v1.3.rar 137 MB Two Lines logo for thumbnail art 1 MB Two Lines LINUX.rar 126 MB Two Lines - MUSIC.rar 5 MB Two Lines v1.3 UE4 PROJECT FILE.zip 189 MB if you pay $10 USD or more Development log UE4 PROJECT FILE NOW AVAILABLE FOR PURCHASE Apr 27, 2019 If you played v1.0 or v1.1, please redownload. Apr 22, 2019 Comments Log in with itch.io to leave a comment. Viewing most recent comments 4 to 43 of 109 · Next page · Last page Nullified 37 days ago (4 edits) Ok, I'ma try and keep this as brief long as possible. This is the second horror game that I've played from you, and while it falls short in some aspects, it more than makes up for it with the story that is told via symbolism and the game's atmosphere and map design. So, first things first, what does this game fall short on? For me, it's just how long it took to complete the game due to map design. (Ironic, huh? Given how I just said that the map design was one of the game's good things, too. Don't worry. I'll explain.) While for the most part, it is my fault it took me so long to beat it, the city is quite literally a maze in some sense. However, I'd like to think it is designed in such a way for a reason, although I fail to understand why. Now, while the map design is not desirable for those who want a quick 10-minute horror experience, (Unless some random Joe wings it and makes it to the end on his initial path of travel. Couldn't be me. I was running around like a chicken with his head cut off.) it is absolutely elevated when you see what the stairway, the one that initially appears to be The Stairway to Heaven, really leads to. It was just a cool sight to see and felt absolutely surreal. Definitely added to the unsettling atmosphere in its own unique way. Now, I want to talk about the riddle and the conclusion that I came to/tried to come to. Spoiler alert, I most likely need another explanation for this game, haha. 'Two tender lines, carefully drawn. Two for life. Two for death.' Of course, this is something that cannot be solved if you fail to make it to the end, so unless you want to watch me run around for a good amount of time, dodging homeboy who is trying to ask me how my days been, then I suggest you watch my YouTube video. (I'm not gonna post it here, I don't want to self-promote myself TO THAT EXTENT until I post content that I believe to be my best. I bolded the words above because, technically, I'm still self-promoting, just not to that extent, haha.) Anyway, I found the line: 'Two for life.' to be the most obvious if you actually 'LOOK FOR PINK.' Pregnancy = Life. Pretty self-explanatory, but still told in a symbolic way which is what I like about these games of yours, Matt. However, 'Two for death.' is giving me some trouble. Now, I'm gonna try and put out a few ideas on what I think it means, and you can tell me how close to the bullseye I got. Reply Lucifer_exe 137 days ago Was a very environmentally stimulating game! The fog and the sounds really amped up the surrounds and the whole game. The sounds design choice was also good; you can here the shinigami dude walk up to the player, and the player has to dodge them by out-manoeuvring it. I think I broke my shinigami's AI and it didn't follow me after encountering it at the beginning. The story and imagery that you've put into the game is done insanely well. How the stairs at the end seem like stairs that go up or down, and how the cities are inverted; makes it seem like one is real and the other one is the afterlife. Or one is death and the other is life. The story is pretty well explained in the last part where the player is in the room; there are simple objects that tell a very straightforward story (I think so at least), and it's really well done! Even the puddles of blood that are left when the player is caught was pretty cool! So yeah, overall, it was a really fun game to play and a game that has so much thought and depth put into it!



















