Y

YouLibs

Remove Touch Overlay

Objects - Super Nintendo Entertainment System Features Pt. 02

Duration: 05:56Views: 134.2KLikes: 4.2KDate Created: Feb, 2017

Channel: Retro Game Mechanics Explained

Category: Gaming

Tags: explaingameimagescodetasobjectsdescriptionvideotrickgraphicsspriteshackglitchprogramming

Description: What are sprites and objects, and how are they stored in the SNES? It's all explained right here. Correction: At 2:25 I say that the priority bits effect an object's priority against other objects, but that is false--only an object's position in OAM determines their priority against other objects. The priority bits in this case only effect an object's priority against background layers. This can lead to odd clipping effects, as shown in the next video on Backgrounds & Rendering. LINKS Twitter (updates): twitter.com/RetroGameMechEx Patreon (support): patreon.com/rgmechex Discord (discussion): discord.rgmechex.com PATRONS Markus Persson, Ange Albertini, David Mazarro, Chell Jones, Alex Yancey, Jordan Wiens, Glenn Sugden, Juli Mallett, Rich, Stephen1704, Daniel L, Leon, Windsdon, Alejandro Cadavid, hyperforce, Brian Henriquez, Aaron, silsha fux, Hans Brigman, Nicholas Wall, & nathanisbored.

Swipe Gestures On Overlay
Filters:
CategoryChannelDate CreatedDurationLikesPopularityTagsTitleViews
10-30mins30mins+past monthpast year2021-20242015-2020
No Results!
Items shown
to: 0
of:0