Channel: Modern Vintage Gamer
Category: Gaming
Tags: tomb raiderassembly languagenintendogbagame boy pocketretrogame boy3d gamesromcartridgeopen laraoptimizationgba romopenlaragame boy advancetomb raider gbamodern vintage gamerhandheldimpossible port32 bitarmlara croftmvgvideo games
Description: The open source Tomb Raider engine known as OpenLara is running on the Nintendo Game Boy Advance. In this episode we uncover how this impossible port was achieved. And indeed how it runs at good speeds on the GBA. Huge thanks to XProger for taking the time to answer my questions about this incredible port! ► Support the Channel - patreon.com/ModernVintageGamer Music: ► Tomb Raider I, 1 featuring Lara Croft (1996) ► Tracks by: Nathan McCree ► Eidos Int. Limited / Core Design Credits/Sources/Links: ► Download OpenLara for the GBA - github.com/XProger/OpenLara/releases/tag/latest ► Hard4Games : Tomb Raider on 3DO!!! What?! - youtube.com/watch?v=hVrIeEzmXho ► Tomb Raider N-Gage - EKA2L1 Emulator - youtube.com/watch?v=umYBFZZoe6g ► Rodrigo Copetti - copetti.org/writings/consoles/game-boy-advance Social Media Links : ► Check me out on Facebook : facebook.com/ModernVintageGamer ► BandCamp : modernvintagegamer.bandcamp.com ► Follow me on Twitter : twitter.com/ModernVintageG #Nintendo #GBA #TombRaider