
Channel: Andy Gilleand
Category: Gaming
Description: One of the things that sets my game movies apart from others is that I use VFX to remove elements of the HUD. This was a particularly complex shot that I did last night, took over 5 hours to complete but I'm very happy with it. Mocha Pro was used to track the HUD elements, and then Content Aware Fill was used in After Effects to remove them. I probably won't be able to remove every HUD element in the movie, and shots like these may be too complex to work with if they happen too much in the game, but I wanted to test what was possible with the tools I use, and I was really proud of the results in this shot.



















