Channel: MOBOX Graphics
Category: Education
Tags: cinema 4d subsurface scatteringcinema 4d octane subsurface scatteringafter effectsvfxcinema 4d tutorialafter effects tutorialmotion graphicsoctane renderermotion graphics tutorialmoboxcinema 4dbeginner tutorialtutorialoctane render tutorial
Description: Get this project file on Gumroad or support us on Patreon to gain access to hundreds of project files! × gumroad.com/mobox#NRCqG × patreon.com/posts/47312095 In this Cinema 4D motion graphic tutorial we are going to be taking a look at how to create this exploding ice ball in Cinema 4D R20 and Octane Renderer. Thanks to Nvidia for providing us with the RTX3090 FE that made this video possible! MOBOXGRAPHICS.com × Project Files - Patreon.com/MOBOX × Twitter - twitter.com/MOBOXGRAPHICS × Instagram - Instagram.com/MOBOXGRAPHICS × Facebook - facebook.com/MOBOXGRAPHICS × Discord - discord.gg/yNPBYY6 --------------------------------- 🎵 Music: epidemicsound.com/referral/5y9bw4 Our Gear: amazon.com/shop/moboxgraphics × Keyboard - Logitech G513 - amzn.to/2lNgyjq × Mouse - Logitech G402 - amzn.to/2lLYshJ × Microphone - Rode NT-USB - amzn.to/2lgudyZ × Headphones - Audio-Technica ATH-M50x - amzn.to/2kixzRZ × CPU - Intel i7 8700k @ 4.88GHz - amzn.to/2jQbfza × CPU Cooler - Corsair H100i v2 - amzn.to/2jOB2Yv × Motherboard - ASUS TUF Z370-PRO - amzn.to/2lNlfd3 × GPU - NVIDIA RTX 3090 FE × RAM - 64GB G.Skill 3200 DDR4 × Storage - 3 x 1TB Samsung SSD × Sound Card - ASUS Xonar DGX HD --------------------------------- Contributors: Mike Ridolfi × @MikeInHD Eli Prenten × @Twistereli 00:00 Intro 00:57 Building the blob using the Volume Builder 06:16 Generating random shatter pieces 07:51 Cloning shattered pieces 09:32 Using Octane Scatter for more clones 14:00 Limiting Octane Scatter to a selection 15:37 Lighting setup 18:35 Creating the ice material in Octane 22:27 Core light emission material 23:10 Creating fog in Octane 24:10 Octane Camera settings 25:43 Outro Music Channel: YouTube.com/MOBOXMUSIC Motion v2 Tool: mtmograph.com/motion Adobe After Effects 17.0 (AE 2020) is a digital visual effects, motion graphics, and compositing application developed by Adobe Systems and used in the post-production process of filmmaking and television production. Among other things, After Effects can be used for keying, tracking, compositing, and animation. It also functions as a very basic non-linear editor, audio editor, and media transcoder. CINEMA 4D R21 is a 3D modeling, animation, motion graphic and rendering application developed by MAXON Computer GmbH in Germany. It is capable of procedural and polygonal/subd modeling, animating, lighting, texturing, rendering, and common features found in 3D modeling applications. #AfterEffects #Tutorial